Internet Gaming Services International
IGSI_PATENTS


INTERNET GAMING SERVICES INTERNATIONAL
3187 LA MANCHA WAY
HENDERSON, NEVADA 89014-3626
  Phone: 702-547-4999 | Cell: 702-499-4772

Internet Gaming Services International, ("IGSI"), is a closed Nevada corporation.  IGSI's business is the creation of innovative methods and ideas,  for securing the table games of Land Based Casinos, ("LBC"), and Online Casino Operators, ("OCO").  Whereas; IGSI files and processes U. S. and Foreign Patent Applications that, will provide IGSI, and it's licensees, with a significant advantage over global suppliers of related products and technology, to ("LBC") and ("OCO").

U. S. Patents and PCT Applications currently owned by IGSI:

"ON LINE GAMING WITH REAL-WORLD DATA"

U.S. Patents:            Filed                            Issued                            Inventor 

8,088,010               July   1, 2011          Jan.   3, 2012             HILL
8,152,641               Jan. 28, 2011          Apr. 10, 2012             HILL

The ‘641 patent   was entered into the PCT International Phase in Australia (allowed), Canada, (allowed), EPO (pending), Philippines, (allowed), Singapore, (pending), and South Africa, (allowed).

                                              
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U. S. Patent and PCT Applications pending currently owned by IGSI:

System & Method for Providing Remote Gaming Featuring Live Gaming Data                                                                                                                                

On Sept. 24, 2014 U. S. Patent Application No. 14495731; and PCT Application No. PCT/US14/57275, both applications entitled; “SYSTEM AND METHOD FOR PROVIDING REMOTE GAMING FEATURING LIVE GAMING DATA” were filed with the USPTO, pursuant to U.S. Provisional Application Serial No. 61/881,819 filed Sept. 24, 2013.

The captured data may be broadcast or streamed live, by wired or wireless means, to one or more remote game players during real-time, and/or recorded and stored in one or more of the system’s online casino game databases for delayed or on-demand playback, over the Internet, which refers to a specific global internet works or networks. However, it should be understood that other networks can be used instead of the Internet, such as an intranet, an extranet, a virtual private network (“VPN”), a cell network, a non-TCP/IP-based network, any LAN or WAN or the like, such that the broadcast and remote play may occur within the casino from which the captured data derives through a kiosk or mobile platform. The video or live multimedia feed may be provided for any reason, such as to enhance the remote play or support the integrity of the gaming data, through any means, such as a video conferencing, voice over internet protocols, data transmission method, data compression, multipoint or point to point video teleconferencing or the transmission and play of a recorded file over a global communication network.

These applications disclose one or more methods specific to capturing the real-time video, audio and game data from all types of casino table games, for real-time,  delayed or on-demand broadcast, by wired or wireless means, including TV and/or the Internet, to a limited or unlimited number of remote player's, ("RP").

In particular the focus of these Patent Applications is on online casino Baccarat and Poker games; and to further introduce a new platform for playing online casino table games.  That platform includes the coupling of an online casino system that captures the real-time play of a casino table game, played by real people in a real legally licensed and regulated ("LBC"); whereas one or more, ("RP"), may access the real-time play of a table game, hosted by a ("LBC"), that is broadcast to the remote players by means of a Video Teleconferencing, ("VTC"), Network, and engage in, and wager on, the play of the game.

All of the above “issued and pending” patents are available for purchase or exclusive license from IGSI.

Unique advantages of the systems Baccarat games is that each remote player, whether playing a virtual or real-time Midi-Baccarat or Big-Baccarat game online, (games in which the PLAYER and BANK hands are typically dealt Face-Down, to a game player designated to play, (Face-Up or expose), the PLAYER or BANK hand during a Baccarat game round), if the game is played in a real ("LBC"); is that the online casino system will provide the ("RP") with a more secure, transparent, realistic, entertaining and exciting online gaming experience.  The ("RP") may access the live play of a casino table game and play for free; and/or he/she may play the game using Cash wagers. 

Unique advantages of the systems enhancement of existing casino Poker tables is the addition of a card scanning device and software routine that will improve the security of poker games played at a game table that uses Bally's (Shuffle Master's) "Deck Mate II" with Automatic Card Shuffler and Card Scanning Device" ("ACS w/CSD).  The system will also provide a unique and secure means to capture the sensory game play and/or game data of the play of a poker game, whereas a freshly shuffled pre-shuffled and scanned poker deck,  is removed from the ("ACS w/CSD), and cut by the game dealer is restacked.  The "face-down" bottom card of the cut deck is passed over a card scanning device, embedded in the game table top, that is coupled to the online casino system which provides the online casino's game deck module with the information that it needs to identify, during real-time, the card suit, value, rank and delivery sequence of each card dealt from the poker deck, a "hand deck", held in the game dealer's hand. 

By coupling the game tables card scanning device to one or more "VTC" Networks an unlimited number of select groups of remote players may be assigned to the identical game table by means of the host Online Casino Operator's, ("OCO"), website, will be able to wager against the other members of their group.  They will, among other things, use the identical game deck inventory used by the players seated at the host "LBC" poker table, and they may see and/and hear the banter and ambient sounds of the players engaged in the play of the game hosted by the "LBC".

This system is not dependent on "Cash Play" games as a source of revenue.  There are many aspects of the system that will generate revenues for the host "LBC" and "OCO"; including social media sites and the marketing benefits that they both will enjoy.

If the reader is a legally licensed online gaming software developer, "OCO" or "LBC" or gaming manufacturer that has an interest in reading the Patent Application as filed, (before it is published), please contact me by e-mail at odh1@msn.com and I, at my sole discretion, will forward it to you.

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Mr. HILL is also the inventor of several other related gaming patents, listed below, which Bally’s Technology now owns. IGSI has a limited license to these patents.  Also, my understanding is that  "GTECH", on completing the acquisition of IGT, will have a license to the below patents which Claim technology that may be used to support the technology claimed in the above IGSI “issued and pending” patents.


               U. S. Patent Number                         Issue Date

               7,699,694                                          April 20, 2010

               6,582,301                                          June 24, 2003

               Des. 432,589                                     Oct. 24, 2000

               6,039,650                                          Mar. 21, 2000

               6,299,536                                          Oct. 9, 2001

               5,722,893                                          Mar. 3, 1998 

                      >>> IGSI reserves the right to withdraw the above     
                         offer(s) at anytime, without notice. <<<

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